Heat Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Atomic Fire

Fires a regular Atomic Fire, which consumes some ammo. Size/damage depends on the amount of ammo you have.

Alt
Heatsink

Charge to refill your ammo. Has that obnoxious charging noise, and it's extremely slow.

Main-2
Atomic Tackle

Heat Tackle is a ripping dash attack. It drains ammo, but you are armored while it happens. You can hold mainfire to extend duration, though you drain more ammo.

Reload
Atomic Pillars

Atomic Pillars shoots out 3 pillars in a horizontal fashion. They linger for a while. Doesn't take ammo, making it a decent close-ranged option.

Basic Tips & Strategy
General strategy

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players