Maestro

If you enjoy:

-Being able to swap gameplans on the fly

-Using a variety of weapons and fighting styles

-Medium risk, Medium reward classes

Then Maestro might be the class for you!

Overview
Maestro despite having below average hp of eighty-five this class offers a total of forty weapons to choose, Which makes him good in long, medium or short range depending on the style and weapon/copywep he's currently using which makes Maestro a perfect class for someone who likes good flexibility.

With all All-Purpose Upgrade Maestro gains more ammo for acquired copy weapons.

Main
Maestro Buster

Maestro's Buster is actually his only form of defense other than copyweps in base form. It can be charged for a much bigger shot. The charged shot changes on the elements, in base form is simply a larger, powerful shot.

Elemental Charged Shots:
 * Heat Element will change your charged shot to the Heat Flamethrower, which fires multiple ripper fireballs that disappear after a set distance.
 * Guts fires 20 ripper fireballs with some bulletspread.
 * Custom and shield fires 11 ripper fireballs with no bulletspread.


 * Aqua Element will change your charged shot to the Aqua Bubbler, which can hit through shields.
 * Guts gains recoil, knockback and bigger trail.
 * Custom and shield lose the recoil and knockback and gets smaller trail.


 * Elec Element will change you charged shot to the Elec Shock, which stuns the opponent briefly when it connects.
 * Guts slightly slower but dont dissapear after a set distance.
 * Custom and Shield dissapear after a set distance but its faster.


 * Wood Element will change your charged shot to the Wood Twister and Wood Pikes, which, creates a Wood tornado in front of you that fires out Wood pikes.
 * Guts to fire out makes a ground-crawling shot like frost icewave but instead of stun, you launch them into the air, your tornado has more delay to fire out.
 * Custom and shield lose delay on Wood tornado and just fire out 3 wood seeds.

Having Guts Style changes your (uncharged) buster to the Guts Buster, which fires out 5 bullets with almost no bullet spread.

Alt
Maestro Buster/Shield Raise

Instead of charging, Maestro will rapid fire his buster, on Guts style will rapid fire but with a somewhat mid bulletspread. An exception is when you're in Shield Style, in which you then put your shield up in front of you. If something hits the shield, it will fill a 2nd bar that, when you press mainfire, shoots out the charged shot version of your element without needing to charge up.

Reload
Style Menu

Reload causes Maestro to bring up his hand, signifying that he's ready to switch styles. While switching, Mainfire changes the element between Wood, Heat, Elec, and Aqua, and altfire changes the style itself, which are Custom, Guts, and Shield. If you've previously chosen a style and hit reload again, Maestro will revert to his base form. You cannot switch to a different style without going back to base form first.

Basic Tips & Strategy
Tips:-


 * Only Change style while knowing theres no enemy nearby otherwise you might leave yourself expose and die with your below average hp.
 * Be wise on the usage of some copyweps they could have low or big ammo usage and depending on which situation, you might regret not having ammo on tornado hold or scorch wheel for that extra speed boost that gives you while charging.
 * For Mid-Close range combat your best option for the situation are Heat/Elec element and for Long-Mid range Aqua/Wood element but dont undervalue base form, charge shot can be pretty good for long-mid range combat and uncharge shots are easy to spam thus flooding chokepoints without ammo usage like copywep ice slasher.

V2.1

 * HP 75 > 85
 * Copynerf applied onto weps

V2.4

 * Fixed Woodshield style not taking away Leaf Shield on being unequiped

V2.4.1

 * Fixed Woodcustom Altfire crashing when plug boosted
 * In team gamemodes where weapon color translations are usually unseeable, switching to a style displays that style's icon over your head

V2.4.1H

 * Can no longer acquire Vanilla buster upgrades
 * This effectively removes Proto/Bass/Duo upgrades from TLMS
 * ACS Recoded by Jax

V2.5

 * All Aqua style shots now have the same chargetime as the other chargeshots
 * Fixed Elec Guts chargeshot using x10 damage
 * ElecGuts shot no longer inherits from FastProjectile
 * Damage increased 5 ripper > 8 ripper
 * Elec Custom chargeshot no longer does only one damage, properly rips through enemies now

Trivia

 * The styles are reference to battle network series and was added long ago probably due maestro near resemblace of a netnavi.