Pirate Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Remote Mine

Remote Mine is a RC weapon, and it moves as long as you hold mainfire. These can stick to nothing. You can only have up to 3 out at a time, pressing mainfire with all of them out detonates all of them, then reloads your ammo.

Alt
Hook Hoser

Hook Hoser damages enemies with a stream of water. This also pushes enemies back.

Item
Defensive Bubble

Pirate Man creates a Bubble around him, and gains Armor. This uses a somewhat large amount of ammo, so be careful.

Reload
Reload

Detonate all your Remote Mines, regardless of the amount.

Basic Tips & Strategy
General strategy

Gondola V1.6H

 * Imported from ECL1P5E Patch
 * Synthfire removed cause ACS got me feelin things
 * Hook Hoser duration lasts for 2 more tics

Gondola V2.4

 * Ravager ripper 10 > 5
 * Explosion maxradius 16 > 64

Gondola V2.6

 * Movespeed 0.63/0.65 > 0.68/0.70
 * Allies can no longer destroy Pirate Mines
 * Pirate Mine width 14 > 16
 * Pirate Ravager damage 5 > 8
 * Pirate Ravager fulldmgradius 64 > 48

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players