Rock

Dr. Light's lab assistant shows up in his base form to kick some ro-butt, literally! Carrying an arsenal of super-powered soccer balls into battle, Rock is here to stay!

Overview
At 90 health and .825 speed, Rock carries an average stat pool. He makes up for this with versatility in his mega balls, which he can have up to 9 of. Using these, he can gain more vertical mobility by looking down and firing, which causes him to bounce off the ball he just placed in the air.

Main
Rock Ball

Rock places down a Rock Ball. This can be charged. Pressing down altfire before releasing the charge will empower the ball increasing it's strength. Alternatively, you can place the ball and kick it whilst it is stationary via running into the ball or kicking it with M2. You can kick multiple "stacked" balls at once. Rock has various ball types that have different purposes.

==Mega Ball
 * This is the ball Rock will always have.
 * Mega Ball does 14 base damage.
 * Empowered effect: 14 -> 21 damage.

==Fire Ball
 * Enemies hit by fire ball will be effected by afterburn.
 * Fire Ball does 10 damage on direct with 6 total damage afterburn.
 * Empowered effect: 10 damage direct with 15 total damage afterburn.

==Oil Ball
 * Spawns Oil puddles that enemies can walk into.
 * Oil puddles do 15 damage.
 * Oil ball does 12 on direct.
 * Empowered effect: Spawns more oil puddles and direct does 15 damage.

==Ice Ball
 * Slows opponents upon direct hits.
 * Direct hits do 15 damage.
 * Empowered effect: 15 -> 20 damage.

==Time Ball
 * A ball the travels slowly and slows opponents upon direct hits.
 * Time Ball does 16 damage on direct.
 * Empowered effect: 16 -> 21 damage.

==Bomb Ball
 * An explosive bouncing projectile.
 * Bomb Ball does 15 damage on direct.
 * Ball jumping is weaker with bomb ball.
 * Empowered effect: 15 direct -> 29 direct damage, explosion losses damage falloff.

==Guts Ball
 * A projectile that explodes into 4 bits in a plus shaped pattern.
 * Direct hits do 20 damage.
 * Rock bits do 14 damage.
 * Empowered effect: 20 -> 25 direct damage, ball explodes into 8 bits in a star shaped pattern.

==Elec Ball
 * Elec Ball is a high damaging ripper ball.
 * Rips for 9 damage.
 * Empowered effect: 9 -> 10 ripper.

==Cut Ball
 * Cut ball is a ripper. It is the only ball not effected by gravity.
 * Rips for 5 damage.
 * Empowered effect: 5 -> 6 ripper.

Alt
Kick

Rock kicks. While a funny option, you can seriously break some shins if you catch people lacking.

Basic Tips & Strategy
General strategy

2.4

 * Powerprotect added to all balls for 5 tics by a factor of 0.1

2.5

 * Ported classes-v9fk.pk3 Mega Ball visuals
 * Removed Powerprotect from Bomb Ball
 * Reduced Powerprotect factor on all other balls 0.1 > 0.5

2.6

 * Mega Ball damage 21 > 14
 * Fire Ball afterburn damage 3 > 1
 * Mega Man 11 weapons now give proper ball elements
 * Acid Barrier > Oil Ball
 * Chain Blast > Bomb Ball
 * Tundra Storm > Ice Ball
 * Blazing Torch > Fire Ball
 * Bounce Ball > Time Ball
 * Scramble Thunder > Elec Ball

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.