Enker

The first robot from the "Mega Man Killer" series built by Dr. Wily, the only purpose of which is to destroy Mega Man. In Mega Man: Dr. Wily's Revenge, he appears after the second set of Robot Masters is defeated. His Mirror Buster allows him to absorb shots into his spear (called the Barrier Spear) and fire them back at Mega Man as either small buster shots or large waves, depending on the amount of shots taken. Enker also appeared in Mega Man V, as a card in RockBoard, and as a playable character in Mega Man's Soccer, being the antepenultimate boss of the Capcom Championship mode. He reappears as one of the bosses from the downloadable Special Stages in Mega Man 10, alongside Punk and Ballade.

Enker's only real interest is to destroy Mega Man and not much else beyond that, leaving him with a very cold and gloomy personality. Being a robot built with a Japanese theme, however, he is a profound individual with a strong Japanese spirit, and a liking for New Year's Eve. However, his cold nature makes him somewhat anti-social, and causes him to hang back in the shadows, away from others.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Mirror Buster

Fires a small weak Mirror Buster shots if unsufficient ammo. Large wave shots deals more damage but requires 20% ammo or more from your ammo pool.

Alt
Parry Stance

Activating Parry Stance makes Enker stop shortly and raise his spear, during it Enker gets full armor with 90% damage resistence until he puts his spear down. Any attack that hits him during his stance will be absorbed, the damage taken will be reduced by the armor and lost armor points converted into Mirror Buster ammo. Getting hit also enables the Spear Swipe cancel, by pressing the altfire again while in Parry Stance makes Enker swipe his spear in front of him, dealing damage and knockback.

Item
Shot Toggle

Toggles between using smaller Mirror Buster which uses no ammo or bigger Mirror Buster which uses ammo.

Basic Tips & Strategy
General strategy

Gondola V2.5

 * New M2 HUD sprite by Honootorch

Gondola V2.6

 * Updated HUD by Honootorch
 * Mirror Buster damage 16/35 > 15/30
 * Fixed Mirror Absorb lasting far longer than it should
 * Mirror Absorb cooldown 12 tics > 20 tics
 * Leaving parry stance now instantly drains all armor
 * Altfire swipe cancel readded, now does a 20 damage spear swipe that deals knockback

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players