Original Duo

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Righteous Fist

Original Duo's mainfire fires a shot that looks like Duo's mainfire mid-charge. It disappears after a set distance.

Alt
Giant Knuckle/Giga Tackle

Original Duo's uncharged altfire is a simple punch, but you have to be at practically point-blank range. When charged, you will lunge forward, gain armor, and possibly slam someone. You also drag opponents with you.

Reload
Virtue Meteor

Original Duo charges up, (though this leaves him vulnerable unlike regular Duo,) and begins to rocket around. His Meteor can be canceled with either mainfire or altfire, but they cancel differently. Mainfire will cancel where you are, and create an explosion, which makes it good for single target damage. Cancelling with mainfire will not consume any extra ammo. If you cancel with altfire, you will bring out your hand, and slam down, creating a shockwave on impact. this will consume half (or your remaining) meteor ammo.

Basic Tips & Strategy
General strategy

Gondola 2.4

 * HP 115 > 125
 * Uncharged altfire reverted to Giant Knuckle
 * Giga Tackle startlag reduced by 8 tics
 * Mainfire out of meteor explosion 11 > 10
 * Altfire out of meteor shockwaves stepheight indefinite > 25

Gondola 1.0

 * HP 135 > 115
 * Original Duo Fist direct damage 2 > 5
 * Original Duo Fist explosion damage 15 > 10

Trivia

 * The name ODUOBrain derives from this class because this class can be launched at the speed of light if you hug a wall and then collide with your opponents while holding m1 after landing

Notable Players

 * Comp players