Guts Man

a Robot Master who first appeared in Mega Man. As one of the first industrial Robot Masters built by Dr. Light, Guts Man was created to work together with Bomb Man for land development; after Bomb Man finished blowing up sections of land with his bombs, Guts Man would manage the subsequent construction projects that took place on said land. Guts Man was designed to possess immense physical strength, being capable of using his Super Arm to lift objects weighing up to two tons with little difficulty. However, he was later stolen and reprogrammed by Dr. Wily to help him take over the world.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Super Arm

Upon pressing Main Fire, Guts Man will channel his incredible strength to summon a Guts block out of no where. This can be held as long as the player likes with no consequences. Upon hitting main fire again, he will throw it, where it will fragment into four smaller bits upon contact with any surface.

Alt
Knockout Punch/Block Place

Once Alt-fire has been pressed, Guts man will deliver a might punch, trashing the health bar of any poor sap who happens to be in the way. Unless you already have a guts block in hand, in which case Guts man will place it down. These blocks can be stacked on top of each other, allowing you to build makeshift staircases.

Basic Tips & Strategy
General strategy

Gondola V2.4.1

 * Super Arm debris has spawns downwards on ceilings
 * Guts Punch is now hitscan

Gondola V2.5

 * Rock sprite ported from classes-v9fh.pk3

Gondola V2.6

 * Mainfire now has ammo bar
 * 4/28 ammo depleted per rock picked up (7 rocks total), regens 1/28 ammo every 5 tics
 * Regen fully halts while a block is held, slightly slows down when punching

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players