Snake Man

a Robot Master with a snake motif created by Dr. Wily and Dr. Light to investigate narrow areas and survey topography on uninhabited planets marked for development. With his quick and lightweight body, he was well-suited for work on any kind of terrain. However, this caught the attention of Dr. Wily, who stole him, reprogrammed him into a combat robot, and sent him to work in order to fulfill his schemes. Snake Man is also the first Robot Master to have an animal-themed design.

Snake Man is intelligent and shrewd, but he can also be tenacious. He enjoys actively hunting and cornering his prey like a snake, which puts him at odds with the fair-minded Hard Man. He enjoys the company of Toad Man, for whom the feelings are unfortunately not mutual, and has a hatred of slugs.

His Special Weapon is the Search Snake, serpentine missiles that can move swiftly along the ground and even climb up walls. In Super Adventure Rockman he is shown to be able to dig underground to stay out of sight and ambush opponents, or to avoid their attacks.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Search Snake

Search Snake Crawls in the ground passing by any height

Alt
Command Order/Poke

Redirects all Search Snakes to where you look at, in close range you can poke someone dealing very low damage

Item
Climb Toggle

Allows Snake Man to Climb walls for a limited time.

Basic Tips & Strategy
General strategy

Gondola V1.2

 * SnakeCommandAmmo is full on spawn

Gondola V2.6.1

 * SBAR updated
 * Search Snake now has scales up vertical thrust by 50% on spawn, inspired by HyperFighting
 * New Search Snake firing SFX made by Pr. Gibus
 * Snake climb duration halved

Trivia

 * Snake poke chicago cage match bonklers is a role related to an event where only snakeman was playable, m1 did nothing and hp was set to 1

Notable Players

 * Comp players