Bass

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Bass's Bass Buster is a pretty standard machine gun. With the exception of it having no ammo cap. This changes it from what would likely be an okay buster into an incredibly threatening one. Along with this, if you're not firing, Bass will passively charge energy, resulting in his first green meter filling. If this fills all the way, the first shot Bass will fire from his Bass Buster will be a charged shot that does additional damage.

Alt
Bass's altfire is his dash. This gives him a considerable boost in speed, that can also be jumped out of. If you combine this with his double jump, Bass can gain insane horizontal mobility. If you mainfire while dashing, bass performs the Crescent Kick, a boosted flip kick that does 15 damage and knocks opponents away. You can't just run away forever though, as it is ammo limited, with a hard limit of 5.

Basic Tips & Strategy
General strategy

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Trivia
Bass's tagline, :Nobass: is a reference to an infamous player known as "BassXRoll". He was banned from TSPG in 2016 for various reasons, but still continues to ban evade and attempt to play to this day.