Fuse Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Scramble Ray/Electro Chop

The Scramble Ray fires an electric piercing bolt that goes through enemies for 9(direct damage) and leaves a lingering Scramble Thunder that hits four times with 3 damage. If the bolt hits the floor, it will keep going forward and climb or descend on obstacles(like small stairs,ledges,etc), until hits a wall. When firing a Scramble Thunder, Fuse Man will use the Electro Chop. Electro Chop is a melee that goes pretty far in a right to left diagonal pattern and hits once for 9 damage. Hit both of them to synergy their damage!

Alt
Tesla Dash

Creates a tesla that creates a pair of ripping lightning orbs that orbit around it until you run out of ammo for it. You can fire mainfire shots faster (in a burst of 2) for the ammo cost of one. Pressing altfire while the tesla is out will fire a large projectile which attempts to home in on the tesla, hitting the tesla will cause it to stop the rotating orbs and create several short ranged electrical projectiles, before disappearing.

Item
Hover Toggle

Fuse Man's item toggles his passive hover, similarly to Alien and Astro Man.

Basic Tips & Strategy
General strategy

Gondola V2.4.1

 * Uses Redflash's skin, Dimpsy's skin exists as an alternative
 * 198 color of skin translates to 75 instead of 207
 * Added Scramble Thunder copywep

Gondola V2.5

 * Reworked by Pr. Gibus
 * Base Speed 0.78/0.8 > 0.7/0.72
 * Now has psuedo-flight like Alien and Astroman, item toggles on/off flight
 * Mainfire now three ripping projectiles in a spread
 * Side projectiles do less damage and are range limited
 * Center projectile can crawl on floors and short steps
 * Altfire reworked, Electro Chop removed
 * Now a dash based on movement keys, propels user upwards if no movement keys are pressed
 * Leaved behind Thunder Tesla from initial dash, drains ammo passively
 * Tesla doubles mainfire RoF while user is inside, has two rotating damagers while active
 * Pressing altfire while Tesla is out activates it
 * Activated Tesla shoots out projectile bursts before dying
 * Reload removed

Gondola V2.6

 * Speed 0.7/0.72 > 0.73/0.75
 * Flight cap 160 > 120
 * Mainfire reworked
 * Scramble Ray offshoots removed, replaced by weakened Electro Chop that hits once for 9 damage
 * Scramble Ray scale 3.5 > 2.5
 * Scramble Ray projectile radius 12 > 10, projectile height 15 > 12
 * Now rips through enemies once for 9 damage, has lingering Scramble Thunder explosion that hits for 3 four times over 28 tics
 * Has passive sound effect
 * Rate of fire decreased by 6 tics
 * Updated Thunder Tesla sprites
 * Fixed Thunder Tesla beacons having ridiculously large AOEs

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Extremely lame class to play as before Gondola 2.5, gameplan was basically run around thew map once and then hide in a corner.

Notable Players

 * Comp players