Cold Man

Used to be considered the best character in the game, now he's just high tier

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Ice Wall

Cold Man opens his chest and creates an Ice Wall out of thin air. Initially, this just seems like a stationary wall, existing only to soak up shots for a little bit and die. Of note however, is that unlike Junk Cube, it's actually a solid object. This means you and your allies can jump on it to get up to higher places. Also of note is that much like Junk Cube, it can be pushed with Altfire. This will send it moving in a straight line, where it will bounce off of walls up to 4 times. You can only place 4 of these on a full ammo bar, so be smart about what you do with them.

Alt
Cold Shoulder

Cold Man uses his shoulder to bash anything (or anyone) unlucky enough to be in the way. This does a whopping 30 damage every time it hits, and Cold Man can throw his weight around surprisingly fast. If any Ice Wall is currently active, it will be shoved away the direction you were looking. If you're looking up, however, the wall will be thrown up with you.

Reload
Cold Field

Cold Man will focus all of his energy to summon the Cold Field, a decently fast projectile that when it hits the floor (or ceiling/enemy) will create a stunning AOE on the floor. Of note, is that unlike most other stuns in the game, Cold Man's field does not break in one hit, meaning Cold Man is free to wail on you as long as you cannot move. This move is on a slow regen, so avoid it at all costs.

Basic Tips & Strategy
General strategy

Gondola V1.3

 * Bouncecount for Ice Wall 7 > 4

Gondola V2.4

 * Ice Wall ammo cost 40 > 60
 * Cold Field damager no longer lingers
 * Cold Field dunking damager 2 > 4

Gondola V2.4.1

 * Fixed Cold Field not dunking properly
 * Cold Field skinsprites ported from V-Classes

Gondola V2.5

 * Ice Wall health 95.0 > 50.0
 * New HUD by A-Chan

Gondola V2.6

 * Ice Wall ammo count 4 > 6
 * Ice Wall health 50 > 75
 * Ice Wall base damage 18 > 15
 * Ice Wall ripper damage 3 > 2
 * Ice Wall now has +FORCEALLYCOLLISION
 * Fixed Ice Wall FX being displaced
 * Ice Wall now has passive SFX
 * Cold Shoulder damage 30 > 32
 * Cold Field ammo regen doubled
 * No longer fullstuns on hit, now fully stops enemies velocity repeatedly
 * Cold Field also applies 35% slowdown that lingers for a 50 tics after hitting
 * Updated FX
 * Cold Field initial projectile radius 8 > 12
 * Cold Field damager now spawns every tic instead of every 3 tics
 * Cold Field damager damage 1 > 2
 * Cold Field now has 2 tics of powerprotect on hit
 * Delay inbetween FX spawning 3 tics > 2 tics
 * Reactiontime 3 > 1

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players