Bomb Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Hyper Bomb is Bomb Man's main form of offense, taking the form of a cartoonishly simple lobbed bomb that explodes upon impact with the floor. It will also bounce off one wall before exploding. If you have no meter, there will be a delay before attacking again.

Alt
Cluster Bombs are Bomb Man's 2nd and only other attack. After lobbing another Hyper Bomb, this one will explode into smaller fragments that also explode upon contact with the ground.

Basic Tips & Strategy
General strategy

Gondola 2.4.1

 * Mainfire now properly has FX
 * Mainfire and Altfire makes noise on bouncing

Gondola 2.4

 * Hyper Bomb no longer bounces on actors, goes through them
 * Rapid Bomb obituary fixed
 * Rapid Bomb 4th bomb bug fixed
 * Rapid Bomb spawnheight 28 > 18

Gondola 1.9

 * Imported HUDs by HeelNavi

Gondola 1.6

 * Hyper Bomb (M2) Maxradius 60 > 35

Gondola 1.2

 * Imported 'Perfect Bomb' by Swarm9999
 * Mainfire is ECL1P5E Patch mainfire
 * Altfire is 1.95h altfire

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players