Impact Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Pile Driver is Impact Man's mainfire, where upon pressing M1, Impact Man will rush forwards, akin to blizzard bowl, with the exception of if he hits a wall while having both of his arms, he'll stick a damaging shockwave on the wall. Does variable damage based on how many arms he has.

Alt
Arm Spike is Impact Man's altfire, and when you hit M2, Impact will shoot off one of his two arms in a slow arc. Think slower chill spike. Once it hits the wall or floor it will stick to the floor, or if on the wall drop to the floor. Direct hits when it tags the floor will stun. Requires an arm to use. When hitting the floor, any active arms on the floor will begin quaking violently, slowing down nearby opponents for a short time and dealing small damage. After quaking for a small time, the arm will return to the user.

Reload
Impact Buster is Impact Man's reload. Upon hitting Reload, Impact Man will recall both arms and perform a short hop forwards, but if he catches someone, it functions similar to potemkin buster, with the caviat of doing bonus damage if the target hits a wall after being thrown. Requires both arms. High endlag if you whiff, mostly used for big reads. Can be Kara'd from M1.

Basic Tips & Strategy
General strategy

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players