Tundra Man

a Robot Master who appears in Mega Man 11. He was originally created by Dr. Cossack as a surveillance robot designed to monitor environment changes in some of Earth's coldest regions. He led a lonely life, though, and after watching an ice skating championship on TV, he was inspired to become a professional figure skater. While under maintenance in Dr. Light's laboratory, he was stolen and outfitted with a Speed Gear by Dr. Wily, along with some other modifications, so he could be better suited for combat, after which he took over a museum.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Icy Gust/Glacial Spike

Fires a Gust of Icy wind that shoots icicle spikes rapidly, both aply hitstuns and will cause a Frostbite debuff(slowdown effect).

Alt
Triple Lutz

Tundra does a quick leap forwards where you are aiming, bouncing off anyone who's in your way. You can bounce multiple times on someone, and after bouncing you can either do Reload or Mainfire, which will pseudo-cancel your bouncing. When doing either of those, you will still be able to bounce on people after your attack ends. Once you hit the ground without mainfire held or Reload active, a cooldown starts, which is shorter than you might expect.

Reload
Tundra Storm

Tundra Storm, and infinitely tall pillar of damage that clips through walls, though it doesn't go far in terms of horizontal range. It can hit up to 3 times for 5 damage each. You can use 2 successively with full ammo.

Basic Tips & Strategy
One way to rack up damage on a single opponent is to enter with a fully charged mainfire, quickly hop into altfire, and bounce as much as possible until your opponent starts to run or attack, in which case you chase and use Reload.

Gondola V2.5

 * Designed by Pr. Gibus
 * Skin by Son Loto, HUD by Redflash, sprites by Sagis
 * See CLASSHELP for more!

Gondola V2.6

 * Lava/Fire Pillars updated to be frozen by Tundraman attacks
 * Now has the correct name in allyinfo rather than Acid and Bounce names
 * JumpZ 12 > 14
 * Mainfire reworked
 * Now fires stream of Icy Gust that hitstuns enemies for 10% and drains ammo
 * Every second of firing charges up and shoots out a Glacial Spike
 * Glacial Spike damage is now equalized at 14 instead of being a chargeshot
 * Projectile speed equalized to 75
 * Does 25% hitstun, applies frostbite debuff only if enemy is also being hit by Icy Gust
 * Triple Lutz now does 25% more damage on frostbitten enemies, also restores 25% of user's Tundra Storm ammo

Gondola V2.6.1

 * Icy Gust ammo regen per tic 5 > 6
 * Icy Gust radius 48 > 26, projectile scale tweaked to reflect this
 * Icy Gust speed 55 > 45
 * Icy Gust death FX now die out thrice as fast
 * Can now be cancelled into Triple Lutz
 * Releasing Icy Gust no longer deletes all Glacial Spike ammo
 * Glacier Spike speed reduced 75 > 42
 * Frostbite debuff strength 50% > 35%
 * Tundra Storm now resets frostbite debuff timer
 * New SFX ported by MusashiAA and Fr3ak
 * Dash cooldown doubled
 * Fixed ammobar desyncs
 * Fixed reload ammo regenerating slower while holding reload without enough ammo

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players