Bomb Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Bomb Toss

Bomb Toss is Bomb Man's main form of offense, taking the form of a cartoonishly simple lobbed bomb that explodes upon impact with the floor. It will also bounce off one wall before exploding. If you have no meter, there will be a delay before attacking again.

Alt
Hyper Bomb

Hyper Bomb is Bomb Man's secondary and only other form of attack. Upon pressing M2, he will lift up a much larger bomb, and the fuse will begin to count down. Upon tossing it, it will bounce for a bit before detonating. It can also be cooked until it explodes, where it will damage any enemies near Bomb Man, but not Bomb Man himself.

Basic Tips & Strategy
General strategy

Gondola V1.2

 * Imported 'Perfect Bomb' by Swarm9999
 * Mainfire is ECL1P5E Patch mainfire
 * Altfire is 1.95h altfire

Gondola V1.2

 * Imported 'Perfect Bomb' by Swarm9999
 * Mainfire is ECL1P5E Patch mainfire
 * Altfire is 1.95h altfire

Gondola V1.6

 * Hyper Bomb (M2) Maxradius 60 > 35

Gondola V1.9

 * Imported HUDs by HeelNavi

Gondola V2.4

 * Hyper Bomb no longer bounces on actors, goes through them
 * Rapid Bomb obituary fixed
 * Rapid Bomb 4th bomb bug fixed
 * Rapid Bomb spawnheight 28 > 18

Gondola V2.4.1

 * Mainfire now properly has FX
 * Mainfire and Altfire makes noise on bouncing

Gondola V2.5

 * Hyper Bomb Explosion FX ported from classes-v9fh.pk3

Gondola V2.6

 * Rapid Bomb fulldmgradius 88 > 48

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.