Burner Man

a fire-themed Robot Master from Mega Man & Bass that is based on a Bunsen burner. He was built for the purpose of destroying nature; to bring this about, King tricked him into believing that he must burn down a forest every day or else a self-destruct device inside him would explode. There actually was no device, but Burner Man believed King and continued to burn forests in order to save his own life, eventually coming to enjoy the destruction he was causing.

Burner Man's main weapon is a flamethrower in his right arm called the Wave Burner, which uses a special type of gas and releases green flames. These flames can also be released from his head and fingertips. He also attacks with grenades and foothold traps.

Burner Man's weakness is Ice Wall, which is able to push him out of the arena and into the spikes that outlay his room.

Although he can get jealous at times, Burner Man is nonetheless a faithful friend to those who work alongside him. He enjoys global warming and dislikes the prospect of self-destruction.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Wave Burner

Functions just like the copywep version, but with slightly more range.

Alt
Flare Dash/Dive Bomb

If you start your altfire while on the ground, you dash around, making it useful for closing in gaps and destroying opponents with Wave Burner afterwards. If you start in the air, you will slowly boost yourself upwards. Letting go or having the ammo bar fully drained will make you dash down quickly at where you're looking, and, when you land, cause walls of fire to spread out in 8 directions from where you land.

Reload
Bear Traps

Tosses out 3 Bear Traps that opponents cannot see. The traps stun opponents who walk over them and deal a small amount of damage. These also deal a small amount of ripper damage when thrown, making it a pseudo-ranged attack.

Basic Tips & Strategy
While it is VERY tempting to divebomb and Kamikaze an opponent, do NOT, as Burner Man can be very useful the later the game progresses due to his high damage.

Wave Burner can take off a lot of health fast, making it useful for a finisher, or just to destroy opponents.

Gondola V2.0

 * HP 65 > 75
 * Traps bounce on walls

Gondola V2.1

 * Trap bouncing removed

Gondola V2.3

 * HP 75 > 70

Gondola V2.6

 * Burner Traps now have a few pixels sticking out of the ground, updated sprites by Cowsha
 * Updated Reload HUD and Divebomb/Wave Wall sprites by Cowsha

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players