Crash Man

Crash Man bursts his way into Gondola! With decent health and speed, he may seem like another boring explosive class with no gimmick. However, as opposed to other big damage classes both his methods of attack both require good aim and long term thinking, instead of a simple rush-down, and do LOTS of damage to reward good plays and projectile positions. Crash Man is the perfect class for people who like to think ahead and multitask, and be rewarded for doing so.

Overview
Crash Mine is good for setting traps in places and area denial, which you can have up to four at a time, feel completely free to position your Crash Mines wherever you want and spread them out if needed. Your Altfire is handy for midrange or close encounters, and it's sticking capabilities make for a very handy tool for blocking areas for a few seconds. Your Item is your detonator, which detonates all your Crash Mines and Bombs at once, however, Crash Mines when in the air cannot be detonated as well as Crash Bombs in the air, which forces you to wait a millisecond before you can detonate them.

Main
Crash Mine is a projectile that you can have up to 4 out at a time. They will never automatically explode, so it’s good to use against players who go through teleporters or use on corners. If you have 4 already out, you detonate the first one you put.

Alt
Crash Bomb is the explosive projectile you expect, a high damage projectile that sticks to players and surfaces and explodes after a set time, or if you detonate it. (which does not change anything except when the Crash Bomb detonates)

Item
Detonates all of your Crash Mines and Bombs at once.

Basic Tips & Strategy
General strategy

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players