Commando Man

a Robot Master from Mega Man 10. He is able to stun the player by pounding the ground, and shoots Commando Bombs that home in on Mega Man, Proto Man, or Bass. Commando Man is said to inflict serious amounts of damage. His stage is set in a desert which has a vicious sandstorm that can obstruct the player's vision and push them into pits or other hazards. Before contracting Roboenza, Commando Man was a mine-sweeping robot who used remote detonation techniques to clear minefields all over the world. It is also said that he enjoys tasting oil from the various countries he visits.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Commando Bomb

Commando Bomb fires a single Commando Bomb that moves forward. It creates a shockwave in multiple directions on impact. It's a little slow, but can be redirected to where your pointing your crosshair via item and goes faster when redirected too. If it hits a wall or ceiling it creates 4 pieces of debris that falls down to the floor and creates shockwaves.

Alt
Commando Leap

Commando Man Leaps into the air, and creates a shockwave upon hitting the ground. It deals a good amount of damage if you directly land on someone.

Main-2
Commando Mine

Commando Man tosses a Mine that explodes after a while. The mine can be detonated via his item and has a similar shockwave to his Commando Bomb. The Mine can stick on walls and ceilings and is VERY good for blocking off areas and setting traps.

Item
Bomb Redirect

Detonator Cord redirects Commando Bombs to where your crosshair is pointing, or detonates all mines, depending on which Mainfire is equipped of course.

Basic Tips & Strategy
General strategy

Gondola V2.4

 * Ported from UEC, following are edits made to UEC base
 * Ammo regen buffed (1 ammo per 4 tics > 1 ammo per 3 tics)
 * Both weapons have the same ammo regen and ammo consumption
 * Commando Mines have 6 tics of delay after firing
 * Delay on Commando Bomb reduced 18 tics > 12 tics

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.