Heat Man

Brief overview of the character. Try to "sell" the character.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Fires a regular Atomic Fire, which consumes some ammo. Size/damage depends on the amount of ammo you have.

Alt
Charge to refill your ammo. Has that obnoxious charging noise, and it's extremely slow.

Main-2
Heat Tackle is a ripping dash attack. It drains ammo, but you are armored while it happens. You can hold mainfire to extend duration, though you drain more ammo.

Reload
Atomic Pillars shoots out 3 pillars in a horizontal fashion. They linger for a while. Doesn't take ammo, making it a decent close-ranged option.

Basic Tips & Strategy
General strategy

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players