CBM Weapons

The original CBM Mod brought several new weapons for some classes. These weapons exist in CCBM, and primarily exist so classes with supposedly overpowered weapons drop weaker, more balanced weapons. However, some were added so some classes drop something.

Rising Fist
Upon killing Dr. Light, he drops this weapon. It functions like the Shoryuken from Mega Man X2, which comes from Street Fighter. You thrust yourself in the air, performing and uppercut that also moves you slightly forward.

Wave Buster
Wave Buster, dropped by Dr. Wily, Fires small energy shots that travel in a sideways sine-wave pattern. Like Bubble Bomb, It altenates between left and right with every shot.

Boobeam Barrier
Boobeam Barrier is dropped by Alien. It creates a barrier of 4 Boobeam Traps around you that stay around you as long as you hold down shoot. It functions similarly to Water Shield. When you release them, they drop to the ground, and, at regular intervals, fire at enemies. They will disappear after a bit, but they can be destroyed.

Doc Scanner
Dropped by Doc Robot, the Doc Scanner is a close-range utility weapon, that, while doesn't deal damage, copies weapons without needing to frag someone and pick up Weapon Data.

Dark Shield
Dropped by ALL 4 Dark Men, Dark Shield creates a shield just like Dark Man 2's, and it drains energy. It can be fired off, but it might be hard to aim.

Fake Repeater
Fake Repeater is dropped by Fake Man, and fires a single bullet. However, you can charge it, and the more it's charged, the more bullets will come out at a time.

Nova Beam
Dropped by Sunstar, you fire large, powerful laser.

Buster Rod Pole
Dropped by that monkey, you lash out his pole and whack anyone who comes too close.

Mega Water Barrier
Also sometimes abbreviated to MWS Barrier, this weapon dropped by Mega Water S serves as a barrier that drains energy. Its gimmick is, however, is that you damage anyone who is touching it when you deactivate it.

Hyper Storm Blaster
Hyper Storm H drops this weapon. When you hold mainfire, you begin sucking opponents in, and when you let go, you fire a cluster of bullets.

Time Bender
Instead of getting Time Stopper from Flash Man, you get this weapon instead. It is essentially a weaker Time Stopper, as it stops time, but for a much shorter period of time. You cannot switch weapons while this is active.

Top Twist
Replacing Top Spin due to its typical instant fragging nature, you toss a top that spins around and if it hits someone, tosses them into the air, spinning them while it does. This weapon is dropped by Top Man.

Flash Bulb
Replacing Bright Man's Flash Stopper, Flash Bulb tosses out a single bulb that shatters on impact and blinds the target.

Skull Sniper
Instead of getting temporary invincibility with Skull Barrier, you get an insanely fast shot that doesn't consume a lot of ammo. It also is decently strong.

Gravity Sphere
Dropped by Gravity Man, you fire a sphere that launches foes into the air.

Centaur Arrow
Centaur Flash's replacement, Centaur Arrow fires a pair of ripping arrows that slightly vary in left-right trajectory every shot.

Plant Trapper
Being dropped by Plant Man, you rapid fire small shots that arc and create grass that traps players.

Dynamo Tendril
Replacing the Lightning Bolt, the Dynamo Tendril fires a weak, rotating shot that has 2 short electrical beams that do the real damage.

Rainbow Galaxy
Instead of dropping the Black Hole Bomb, Galaxy Man drops the Rainbow Galaxy, which fires shots that very slightly varies in size and damage.

Others
These weapons are not CBM original weapons, but they aren't in Vanilla MM8BDM either.

Jet Adaptor
Dropped by Proto Man, this weapon changes your altfire to a flight ability. Picking up another one and using it changes your mainfire back to the Mega Buster. Only usable by Mega Man. This replaces the Proto Buster as Proto Man is an available class.

Power Adaptor
Dropped by Bass, this changes you mainfire to s a powerful, chargable close range punch. however, your altfire does nothing now. Picking up another one and using it changes your mainfire back to the Mega Buster. Only usable by Mega Man. This replaces the Bass Buster as Bass is an available class.

Extras
Weapons that are in classes-v9fh, and therefore not existing in CCBM.

Roll Sweep
Roll Sweep is a melee attack that functions like Roll's mainfire, as she drops this weapon.

Frag Bomber
Dropped by Sniper Joe (I don't know if it's dropped at all.), you toss a grenade that does some pretty heavy damage when it explodes. If you charge it, upon full charge, you will boost yourself forward and create and explosion from where you boosted yourself. You cannot hold this charge, as it automatically explodes at full charge.

Break Out
Dropped by Break Man, only exists in UEC currently.