Aqua Man

a water-themed Robot Master from Mega Man 8 that originally operated in a waterworks bureau managing water quality before being modified by Dr. Wily as a combat robot.

Designed with the ability to store water inside of himself and release it using a cannon on his arm, Aqua Man has the unique ability to control water. In order to attack, he can fire controllable jets of highly pressured water, or use his Special Weapon, the Water Balloon, to launch heavy spheres of water at his opponents.

Aqua Man seems to be somewhat flamboyant, as evidenced by some of his taunts and his use of a rainbow to spell out his name. He is a mischievous and immature robot with a love of dirty jokes and puns. He is also something of an attention-seeker. He does not react well to serious situations, however, and tends to be made fun of for his rather bulky design. In the Japanese version, he adds "boyon" to the end of most of his sentences.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Water Balloon

Water Balloon arcs and is easily spammable. It has a bigger hitbox than the copywep version, meaning it can be easier to hit people. If your yellow ammo bar is full, you fire a homing stream of water, which dissipates after a while. The dropped blobs also deal damage.

Alt
Water Siphon

You refill your ammo. If you fill up your yellow ammo bar, your altfire becomes the Water Geyser, which is created where you look at.

Basic Tips & Strategy
General strategy

Changelog

 * No major/minor changes

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players