Mega Man

The Blue Bomber himself, Mega Man, or Rock Man if you're from Japan, is the main protagonist of the Mega Man series since the very first game. Armed with his signature Mega Buster, Mega Man is a mobile bruiser Copy Class, capable of moving quickly and dishing out serious pain, even without copied weapons to back him up. Overall, Mega Man is a good example of easy to play, hard to master; a class with a very simple and easy to understand set of tools, but is quite difficult to get some results out of without practice. If you enjoy:

-Classes with a large amount of skill expression and individuality

-High speed, high damage gameplay

-Fundamentally simple kits

Then Mega Man may be the class for you!

Overview
On paper, his stats are average across the board; he has the normal 0.8 speed, and has 90 health, which is a bit lower than the usual 100, but comes standard with the Copy Class package. However, not only can he use his altfire slide to keep his horizontal mobility up, he has an extra ace up his sleeve to keep him a bit more mobile compared to the other Copy Classes.

Borrowing from X (well, okay, it's technically also from Mega Man's appearance in Power Battle), Mega Man is capable of doing a Wall Kick off walls to reach greater heights in open areas, or to mix up his movement in enclosed spots. Among all of the Copy Classes, Mega Man is arguably the most mobile.

With the Copy Class Upgrade, he moves faster, jumps higher, and gets a better buster.

Main
Mega Buster

The Mega Buster is Mega Man's trusty solar-powered sidearm. It has 4 levels.

Uncharged: Shoot out a the regular uncharged projectile, can be mashed.

Mid Charge: Medium-size projectile, around the same speed as the uncharged shot, but it does more damage.

Full Charge 1: Fires a small fast projectile akin to a sniper shot or vanilla Proto Buster.

Double Gear: stores two charge shots, the first one is fired as soon as you stop charging and the other is fired when you press Mainfire again.

Alt
Slide

Megaman is capable of Sliding in and out from danger. You can jump out of the slide, making it closer to a dash than a slide.

Basic Tips & Strategy
General strategy WIP

X.X Hotfix

 * Merely list down patch notes here.
 * As noted in the Main Page, this wiki is based on the latest official release! No beta/WIP branches, no ecl1p5e.

Gondola 2.4

 * Mega Buster damage 10/25/30/30 > 10/20/25/30
 * Mega Buster APU damage 12/30/35/35 > 10/20/25/30
 * Mega Buster midcharge speed 26 > 27

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.