Shadow Man

Hailing from Mega Man 3, Shadow Man sneaks his way into the arena! With a sneaky dash, wallkick, and fast base movement, Shadow Man can be an extremely hard class to kill. He isn't all hiding though, as his high damage Shadow Blade and Caltrops can heavily punish careless opponents who don't pay attention to where they're going.

Overview
General breakdowns of passive abilities, gimmicks, and their movement + health.

Main
Shadow Blade

Shadow Blade has a horizontal hitbox, and it boomerangs back to where it was thrown, instead of back to you. It also sticks to walls and floors.

Main-2
Shadow Kunai

Shadow Man fires a diagonal line of 3 Kunais.

Alt
'''Ninjutsu! Counter Dash!'''

Shadow Man quickly dashes forwards and makes himself invisible for a brief period of time.

Reload
Caltrop Toss

Shadow Man tosses out 5 Caltrops that stick to the ground.

Basic Tips & Strategy
Shadow Man is *very* reliant on the Hit and Run Style. You'll be spending most of your game running around the map and trying to pick people off when they least expect it. THE Assassin class.

- Shadow Blade, while being hard to aim, can leave heavy blows on the opponent if hit in succession. Combined with the fact that it goes through enemies and can stick to floors can leave you walking away with a few frags due to floor hazards. Remember to NEVER overextend, otherwise you'll most likely end up taking damage you cannot afford to take. Remember: This class is VERY squishy.

- Your Kunai shouldn't be slept on either, as they're more than just a long range tool. They can flood hallways fairly quickly and can rack up over 30+ damage if hit in rapid succession, but also can deal good damage if you're missing with Shadow Blades close range. Again, read situations to make a good judgement. Should you get in closer to hit the Shadow Blade damage, but risk being hit? Or should you poke them out a bit further back with Kunai?

- Your Shadow Sneak Dash is one of your most important tools. It makes you invisibly briefly and is a form of burst movement. A few combos you can use with it include: - Shadow Sneak > Shadow Blade > Shadow Sneak - Shadow Sneak > Caltrops > Caltrops > Shadow Sneak - Shadow Sneak > Scout > Shadow Sneak

Always remember to mix up you escapes when leaving rooms when invisible. Don't let the enemy get a prediction on where you're exiting and take damage or worse, die because of it. You have so many options when it comes to escaping, you can figure it out when the time comes. Additionally, Caltrop Sneaking is never a bad option, especially in a room filled with people, someone will bound to walk into one.

- Caltrops are an insane part of your kit. They only do 3 damage each while being thrown, but the 10 damage floor hazard does rack up over time. Throwing Caltrops close range if you know your opponent is weak is a good finisher option, as well as a good panic button. Make sure to never waste your Caltrops either, as the ammo regen takes a pretty long time for them to come back.

In conclusion, Shadow Man is a class that requires patience and wit. Whether it be to slowly chip and whither away at your foes or to instantly shave 69 HP away in a quick burst, Shadow Man is THE premier Assassin Class.

Gondola V2.0H

 * Imported from 2.1 beta
 * HP 65 --> 75
 * Shadow Blade speed 36 --> 40
 * Shadow Blade damage 20 --> 25
 * Shadow Blade powerprotect 35% --> 20%
 * Shadow Kunai damage 10 --> 6
 * Shadow Kunai rate of fire 22 tics --> 20 tics
 * Shadow Kunai spread changed to a diagonal pattern
 * Altfire changes
 * Dashing makes the user invisible for 3 seconds
 * Can attack with mainfire at any point, cannot use caltrops

Gondola V2.1

 * A_Stop on invis cancel removed
 * Delay on invis cancel attacks 5 tics > 10 tics

Gondola V2.3

 * Can now switch during invis

Gondola V2.4

 * Weapon slots change 0 and 1 > 1 and 2
 * Fixed icons not showing up
 * Shadow Blade imported from UEC Patch, retains Gondola speed
 * Invisibility dash now has 5 smoke clouds that indicate initial position on dashing

Gondola V2.4.1

 * Base Shadow Blade damage 15 > 20
 * Fixed infinite invis glitch

Gondola V2.4.1H

 * Shadow Blade is now vertical, hitbox reverted to original form

Trivia

 * Add some trivia and lore! Try to stick to lore about the character's move-set or the community (like how NeedleMan plays like TF2 Heavy), and not about the character itself.

Notable Players

 * Comp players